Born in London, Rachel Timms is an graphic design artist who specialises in branding but also assisted the Operation Ferdinand project on game graphic design with fellow designer Stephanie Scott, and helped design the Bright Frog logo.
Made up of an early-career conservation biologist and a software engineer, Bright Frog Game Studios is an independent game studio with a mission. We aim to create environmental education video games to address the most pressing issues that weigh upon our world, from human and wildlife conflict and beyond. Grounded in real-world science, we are driven to get children and adults of all ages excited and informed about conservation through a unique and interactive medium.
Founder, Scientific Advisor, Project Promotion
Gabriela Fleury is a graduate of the University of Cape Town's Percy FitzPatrick Institute with a Masters in Conservation Biology, which she attended on a Rotary Ambassadorial Scholarship. She currently works at the Cheetah Conservation Fund in Namibia as Human Dimensions Research Manager, particularly with human-wildlife conflict. Inspired by an undergraduate thesis regarding lion and livestock conflict in the Amboseli Region of Kenya and by the high levels of conflict she observed during her masters studies in South Africa, she is the ecology and science side of Bright Frog Game Studios. Her specialities include on-the-ground field and language skills, nonprofit management, grant writing and fundraising, science communication and spatial and statistical analyses. She can be contacted directly at . Her website is braveworldblog.wordpress.com.